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Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: CUBE [REAL CARDS] Fri Jun 19, 2015 4:46 pm | |
| Antique Gear Progenitor Golem- Spoiler:
Machine/EARTH/Level 10 ATK 4400/DEF 3400 "Antique Gear Golem" + 1 "Antique Gear" monster If this card attacks, your opponent cannot activate Spells/Traps until the end of the Damage Step. This card inflicts piercing battle damage. If this card is destroyed, you can Special Summon 1 "Antique Gear Golem" from your Graveyard. Black Dragon Archfiend- Spoiler:
Dragon/DARK/Level 9 ATK 3200/DEF 2500 "Red-Eyes Black Dragon" + "Summoned Skull" If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled this turn, you can shuffle 1 Normal Monster from your Graveyard into your Deck, and if you do, inflict damage to your opponent equal to that monster's ATK. Buster Blader, the Dragon Destroyer- Spoiler:
Warrior/LIGHT/Level 9 ATK 2800/DEF 2500 "Buster Blader" + 1 Dragon This card gains 1000 ATK for each Dragon in your opponent's Graveyard or on their side of the field. The effects of your opponent's Dragons are negated. All Dragons your opponent controls are changed to DEF Position. This card inflicts piercing battle damage. Cowboy- Spoiler:
Warrior/EARTH/Level 5 ATK 1500/DEF 2400 2 Warriors Once per turn, you can activate 1 of these effects, depending on this card's Battle Position. ●ATK: If this card attacks this turn, it gains 1000 ATK, and if it's battling an opponent monsters, that monster loses 500 LP. ●DEF: Inflict 800 damage to your opponent. Dark Paladin- Spoiler:
Magician/DARK/Level 8 ATK 2900/DEF 2400 "Buster Blader" + "Dark Magician" During either player's turn, when a Spell is activated, you can discard 1 card to negate the activation, and if you do, destroy it, then inflict 1000 damage to your opponent. This card gains 500 ATK for each Dragon on the field or in the Graveyard. King Dragun- Spoiler:
Magician/DARK/Level 6 ATK 2400/DEF 1100 "Lord of Dragon" + 1 Dragon Once per turn, you can Special Summon 1 Dragon from your hand or Graveyard. Kingremlin- Spoiler:
Reptile/DARK/Level 5 ATK 2300/DEF 2000 2 Reptiles Once per turn, you can add 1 Reptile from your Deck or Graveyard to your hand. Naturia Exterio- Spoiler:
Savage/EARTH/Level 10 ATK 2800/DEF 2400 "Naturia Barkion" + 1 Plant During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send the top card of your Deck to the Graveyard; negate the activation, and if you do, destroy that card. Naturia Gaiastrio- Spoiler:
Savage/EARTH/Level 10 ATK 3200/DEF 2100 2 EARTH Synchros During either player's turn, when your opponent activates a Spell/Trap, you can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy that card. Restrict- Spoiler:
Magician/DARK/Level 5 ATK 0/DEF 0 "Idol" + "Relinquished" Other monsters cannot attack. Once per turn, you can equip 1 monster your opponent controls this card. This card gains ATK and DEF equal to the equipped monster's original ATK and DEF. This card can only be equipped to 1 monster at a time. If this card would be destroyed, you can destroy the equipped monster instead. Surging Dragon Knight Dragoequites- Spoiler:
Dragon/WIND/Level 10 ATK 3200/DEF 2000 1 Dragon Synchro + 1 Warrior Once per turn, you can banish 1 Dragon Synchro from your Extra Deck or Graveyard, and if you do, this card's name and effect become the same as the banished monster's name and effect, until the End Phase. If this card is destroyed and sent to the Graveyard, you can Special Summon 1 Dragon Synchro that was banished by this card's effect, ignoring its Summoning conditions. The Last Warrior from Another Planet- Spoiler:
Warrior/EARTH/Level 7 ATK 2350/DEF 2300 "Hayabusa Knight" + "??" If this card is Fusion Summoned, destroy all other monsters you control. Neither player can Normal or Special Summon.
Last edited by Atlus on Thu Apr 14, 2016 12:31 pm; edited 3 times in total | |
| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Tue Jan 26, 2016 8:39 am | |
| Black Luster Soldier- Spoiler:
Warrior/LIGHT/Level 8 ATK 3000/DEF 2500 Once per turn, you can activate 1 of these effects. ● Banish 1 monster on the field. This card cannot attack the turn you activate this effect. ● If this attacking card destroys an opponent's monster by battle, it can attack once again in a row. Demise, King of Armageddon- Spoiler:
Demon/DARK/Level 8 ATK 2400/DEF 2000 You can pay 2000 LP to destroy all other cards on the field. Magician of Black Chaos- Spoiler:
Magician/DARK/Level 8 ATK 2800/DEF 2400 If this card is Summoned, you can add 1 Spell from your Graveyard to your hand. If this card destroys an opponent's monster by battle, you can banish that monster at the end of the Damage Step. Saffira, Queen of Dragons- Spoiler:
Fairy/LIGHT/Level 6 ATK 2500/DEF 2400 During the End Phase, if this card was Summoned this turn, or if a LIGHT monster was sent from the hand or Deck to the Graveyard this turn (while this card was face-up on the field), you can activate 1 of these effects. ● Draw 2 cards, then discard 1 card. ● Discard 1 random card from your opponent's hand. ● Add 1 LIGHT monster from your Graveyard to your hand. You can only use 1 effect of "Saffira, Queen of Dragons" per turn. Relinquished- Spoiler:
Magician/DARK/Level 1 ATK 0/DEF 0 Once per turn, you can equip 1 monster your opponent controls this card. This card gains ATK and DEF equal to the equipped monster's original ATK and DEF. This card can only be equipped to 1 monster at a time. If this card would be destroyed by battle, you can destroy the equipped monster instead. Ruin, Queen of Armageddon- Spoiler:
Magician/LIGHT/Level 8 ATK 2300/DEF 2000 If this card battles, you can draw 1 card at the end of the Damage Step. This card can attack twice during the Battle Phase.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Tue Jan 26, 2016 8:40 am | |
| Armades, Keeper of Boundaries- Spoiler:
Demon/LIGHT/Level 5 ATK 2300/DEF 1500 1 Tuner + 1 or more non-Tuners If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Chaos Goddess- Spoiler:
Fairy/LIGHT/Level 8 ATK 2500/DEF 1800 1 LIGHT/DARK Tuner + 1 or more non-Tuners You can discard 1 card to Special Summon a LIGHT/DARK monster from your Graveyard. You can only use this effect of "Chaos Goddess" once per turn. Clear Wing- Spoiler:
Dragon/WIND/Level 7 ATK 2500/DEF 2000 1 Tuner + 1 or more non-Tuners Once per turn, during either player's turn, you can activate each of these effects. ● When another Level 5 or higher monster activates its effect on the field: You can negate the activation, and if you do, destroy it. ● when a monster effect is activated that targets exactly 1 Level 5 or higher monster on the field (and no other cards): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. Colossal Fighter- Spoiler:
Warrior/EARTH/Level 8 ATK 3300/DEF 1500 1 Warrior Tuner + 1 or more non-Tuners All monsters your opponent controls lose 100 ATK and DEF for each Warrior in your Graveyard. Once per turn, you can send 1 Warrior from your Deck to your Graveyard. If this card is destroyed and sent to the Graveyard, you can Special Summon 1 Warrior from either player's Graveyard, except "Colossal Fighter". Dewloren, Tiger King of the Ice Barrier- Spoiler:
Savage/WATER/Level 6 1 Tuner + 1 or more WATER non-Tuners ATK 2000/DEF 1600 You can return any number of other face-up cards you control to the hand, and if you do, this card gains 500 ATK for each card returned, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn. Hyper Psycho Blaster- Spoiler:
Psychic/LIGHT/Level 9 ATK 3500/DEF 2000 1 Tuner + 1 or more Psychic non-Tuners This card inflicts piercing battle damage. If this card inflicts damage to your opponent, gain LP equal to the amount of damage inflicted. Junk Warrior- Spoiler:
Warrior/LIGHT/Level 5 ATK 2300/DEF 1200 1 Tuner + 1 or more non-Tuners This card gains ATK equal to the combined ATK of all Level 2 or lower monsters you control. Laval the Greater- Spoiler:
Demon/FIRE/Level 6 ATK 2400/DEF 800 1 FIRE/WATER Tuner + 1 or more FIRE/WATER non-Tuners Once per turn, you can draw 1 card, then discard 1 card. If this card is destroyed and sent to the Graveyard, you can Special Summon the Tuner that was used for this card's Synchro Summon, from your Graveyard. Queen of Thorns- Spoiler:
Plant/LIGHT/Level 6 1 Tuner + 1 or more Plant non-Tuners When a non-Plant is Summoned, its controller loses 1000 LP. Red Demon's Dragon- Spoiler:
Dragon/FIRE/Level 8 1 Tuner + 1 or more non-Tuners Once per turn, you can destroy all monsters that were Special Summoned whose ATK is lower than this card's current ATK, and if you do, inflict 500 damage to your opponent for each monster destroyed. This card cannot attack the turn you activate this effect. Star Eater- Spoiler:
Dragon/LIGHT/Level 11 ATK 3200/DEF 2800 1 Tuner + 1 or more non-Tuners If this card is Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by your opponent's card effects. Stardust Dragon- Spoiler:
Dragon/WIND/Level 8 ATK 2500/DEF 2000 1 Tuner + 1 or more non-Tuners If a card or an effect that would destroy a card(s) on the field is activated; you can Tribute this card to negate this card, and if you do, destroy it, then you can Special Summon this card from your Graveyard during the End Phase. Trishula of the Ice Barrier- Spoiler:
Dragon/WATER/Level 9 ATK 2700/DEF 2000 1 Tuner + 2 or more non-Tuners If this card is Synchro Summoned, you can banish 1 card from your opponent's hand, field and Graveyard. Vulcan- Spoiler:
Savage/FIRE/Level 6 ATK 2000/DEF 1600 1 Tuner + 1 or more non-Tuners If this card is Synchro Summoned, you can return 1 face-up card you control and 1 face-up card your opponent controls to the hand.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Wed Jan 27, 2016 3:34 pm | |
| Burden of the Mighty- Spoiler:
Continuous Spell Each monster your opponent controls loses 100 ATK x its Level. Card Trader- Spoiler:
Continuous Spell Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck, and if you do; draw 1 card. Finite Cards- Spoiler:
Continuous Spell Each player's hand size limit becomes 3. Guarded Treasure- Spoiler:
Continuous Spell Activate this card by discarding 4 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase. Messenger of Peace- Spoiler:
Continuous Spell Monsters with 1500 or more ATK cannot declare an attack. During each of your Standby Phases, pay 500 LP or destroy this card. Prohibition- Spoiler:
Continuous Spell Activate this card by declaring 1 card name. Cards with that name, and their effects, cannot be used. Shard of Greed- Spoiler:
Continuous Spell Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards. Swords of Revealing Light- Spoiler:
Continuous Spell When this card is activated, flip all monsters your opponent controls face-up. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. Destroy this card during your 3rd End Phase. Wave-Motion Cannon- Spoiler:
Continuous Spell During each of your Standby Phases, place 1 Counter on this card. During your Main Phase, you can send this card from the field to the Graveyard to inflict 2000 damage to your opponent for each counter on this card.
Last edited by Atlus on Thu Apr 14, 2016 12:31 pm; edited 3 times in total | |
| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Wed Jan 27, 2016 3:47 pm | |
| Axe of Fools- Spoiler:
Equip Spell The equipped monster gains 1000 ATK, but its effects are negated. During each Standby Phase: Inflict 500 damage to the controller of the equipped monster. Divine Sword - Phoenix Blade- Spoiler:
Equip Spell Equip only to a Warrior. It gains 300 ATK. You can banish 2 Warriors from your Graveyard to add this card from your Graveyard to your hand. Moon Mirror Shield- Spoiler:
Equip Spell If the equipped monster battles an opponent's monster, during damage calculation: The equipped monster's ATK and DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the Graveyard: Pay 500 LP; place this card on the bottom of your Deck. White Veil- Spoiler:
Equip Spell If the equipped monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. If the equipped monster is destroyed and this card is sent to the Graveyard, you take damage equal to that monster's original ATK. Wonder Wand- Spoiler:
Equip Spell Equip only to a Magician. It gains 500 ATK. You can tribute the equipped monster to draw 2 cards.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Wed Jan 27, 2016 4:07 pm | |
| Ancient Forest- Spoiler:
Field Spell When you activate this card, change any DEF Position monster(s) to ATK Position. If a monster attacks, destroy it at the end of that turn's Battle Phase. Aroma Garden- Spoiler:
Field Spell Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: You can gain 1000 LP. Chicken Race- Spoiler:
Field Spell The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation. Kozmotown- Spoiler:
Field Spell Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 300. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled. Savage Colosseum- Spoiler:
Field Spell If a monster attacks, at the end of the Damage Step: Its controller gains 300 LP. All monsters must attack, if able. During each End Phase: Destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. Secret Village of the Spellcasters- Spoiler:
Field Spell If you control a Magician and your opponent does not, your opponent cannot activate Spell Cards. If you control no Magicians, you cannot activate Spell Cards. Venom Swamp- Spoiler:
Field Spell During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. If this card would be destroyed, you can remove 1 Venom Counter from the field instead. Wetlands- Spoiler:
Field Spell All Level 2 or lower WATER monsters gain 1200 ATK.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Wed Jan 27, 2016 4:11 pm | |
| Power Bond- Spoiler:
Fusion Spell Fusion Summon 1 Machine Fusion Monsters from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, also it gains ATK equal to its original ATK. During the End Phase of the turn this card was activated, take damage equal to half of that monster's original ATK. Polymerization- Spoiler:
Fusion Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Wed Jan 27, 2016 4:29 pm | |
| Allure of Darkness- Spoiler:
Normal Spell Draw 2 cards, then banish 1 DARK monster from your hand, if you don't have a DARK monster, discard your hand. You can only activate 1 "Allure of Darkness" per turn. Ante- Spoiler:
Normal Spell Each Player reveals 1 card from their hand. If one card has a higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.) Otherwise discard both revealed cards. Ayers Rock Sunrise- Spoiler:
Normal Spell Special Summon 1 Savage from your Graveyard, then all monsters your opponent controls lose 200 ATK for each Savage and Plant in your Graveyard. You can only activate 1 "Ayers Rock Sunrise" per turn. Dian Keto the Cure Master- Spoiler:
Normal Spell Gain 1000 LP. Exchange- Spoiler:
Normal Spell Both players reveal their hands and add 1 card from each other's hand to their hand. Fusion Recovery- Spoiler:
Normal Spell Add 1 Fusion Spell and 1 monster that was used as a Fusion Material from your Graveyard to your hand. Fusion Sage- Spoiler:
Normal Spell Add 1 Fusion Spell from your Deck or Graveyard to your hand. Gold Sarcophagous- Spoiler:
Normal Spell Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand. Graceful Charity- Spoiler:
Normal Spell Draw 3 cards, then discard 2 cards. You can only activate 1 "Graceful Charity" per turn. Hidden Armory- Spoiler:
Normal Spell Send the top card of your Deck to the Graveyard to add 1 Equip Spell from your Deck or Graveyard to your hand. You cannot Normal Summon the turn you activate this card. Magic Planter- Spoiler:
Normal Spell Send 1 face-up Trap you control to the Graveyard to draw 2 cards. One Day at Peace- Spoiler:
Normal Spell Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn. One for One- Spoiler:
Normal Spell Discard 1 monster to Special Summon 1 Level 1 monster from your hand or Deck. You can only activate 1 "One for One" per turn. Painful Decision- Spoiler:
Normal Spell Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 card with the same name as that card from your Deck to your hand. You can only activate 1 "Painful Decision" per turn. Pot of Avarice- Spoiler:
Normal Spell Shuffle 5 monsters from your Graveyard into your Deck, and if you do, draw 2 cards. You can only activate 1 "Pot of Avarice" per turn. Pot of Duality- Spoiler:
Normal Spell Reveal the top 3 cards of your Deck, then add 1 of them to your hand. You cannot Special Summon the turn you activate this card. You can only activae 1 "Pot of Duality" per turn. Pre-Preparation of Rites- Spoiler:
Normal Spell Add 1 Ritual Spell Card from your Deck and 1 Ritual Monster from your Deck or Graveyard that is listed in that Ritual Spell Card's text. You can only activate 1 "Pre-Preparation of Rites" per turn. Preparation of Rites- Spoiler:
Normal Spell Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your Graveyard to the hand. You can only activate 1 "Preparation of Rites" per turn. Reinforcement of the Army- Spoiler:
Normal Spell Add 1 Level 4 or lower Warrior from your Deck to your hand. You can only activate 1 "Reinforcement of the Army" per turn. Snake Rain- Spoiler:
Normal Spell Send 4 Reptiles from your Deck to the Graveyard. You can only activate 1 "Snake Rain" per turn. Soul Charge- Spoiler:
Normal Spell Specla Summon any number of monsters from your Graveyard, then take 4000 damage for each monster Summoned. You cannot attack the turn you activate this card. You can only activate 1 "Soul Charge" per turn. Terraforming- Spoiler:
Normal Spell Add 1 Field Spell from your Deck to your hand. The Flute of Summoning Dragon- Spoiler:
Normal Spell Activate only if you control "Lord of Dragon". Special Summon up to 2 Dragons from your hand or Graveyard. You can only activate 1 "The Flute of Summoning Dragon" per turn. The Warrior Returning Alive- Spoiler:
Normal Spell Add 1 Warrior from your Graveyard to your hand. Ties of the Brethren- Spoiler:
Normal Spell Add 1 Warrior from your Graveyard to your hand. Trade-In- Spoiler:
Normal Spell Discard 1 Level 8 monster to draw 2 cards. Upstart Goblin- Spoiler:
Normal Spell Draw 1 card, then your opponent gains 1000 LP.
Last edited by Atlus on Wed May 04, 2016 8:31 am; edited 2 times in total | |
| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Wed Jan 27, 2016 4:48 pm | |
| Pianissimo- Spoiler:
Quick-play Spell Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects. Scapegoat- Spoiler:
Quick-play Spell Special Summon 4 "Sheep Tokens" (Savage/EARTH/Level 1/ATK 0/DEF 0), also you cannot Summon for the rest of this turn. My Body as a Shield- Spoiler:
Quick-play Spell Activate only when a monster you control would be destroyed by battle or by a card effect. Pay 1000 LP to negate that monster's destruction. De-Fusion- Spoiler:
Quick-play Spell Return 1 Fusion Monster to the Extra Deck, then that monster's owner can Special Summon its Fusion Materials from their Graveyard. Book of moon- Spoiler:
Quick-play Spell Flip 1 monster on the field into face-down DEF Position. Forbidden Chalice- Spoiler:
Quick-play Spell Negate the effect(s) of 1 monster, also that monster gains 400 ATK, until the end of this turn. Twin Twisters- Spoiler:
Quick-play Spell Discard 1 card to destroy 2 Spells/Traps. You can only activate 1 "Twin Twisters" per turn. Scrap Fist- Spoiler:
Quick-play Spell Target 1 "Junk Warrior" you control; if it battles an opponent's monster this turn while you control it, apply these effects. ● Your opponent cannot activate cards or effects until the end of the Damage Step. ● It inflicts piercing battle damage to your opponent. ● Double any battle damage your opponent takes. ● It cannot be destroyed by battle. ● Destroy the opponent's monster that battled it at the end of the Damage Step. Emergency Teleport- Spoiler:
Quick-play Spell Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn. You can only activate 1 "Emergency Teleport" per turn.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Sun Feb 21, 2016 8:00 am | |
| Bad Reaction To Simochi- Spoiler:
Continuous Trap Any effect that would cause your opponent to gain Life Points instead inflicts the same amount of damage to your opponent. Cloak & Dagger- Spoiler:
Continuous Trap Declare 1 Monster Card name. If your opponent Summons the declared or flips it face-up, banish that monster and this card. Damage = Reptile- Spoiler:
Continuous Trap Once per turn, when you take damage from a battle involving a Reptile, you can Special Summon 1 Reptile from your Deck with ATK less than or equal to the damage you took. Demon Lottery- Spoiler:
Continuous Trap Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap), you reveal the top card of your deck and place it on the bottom of your Deck, and if the revealed card is of that type, your opponent draws 1 card. Otherwise, your opponent randomly discards 1 card. Depth Amulet- Spoiler:
Continuous Trap When your opponent's monster declares an attack, you can discard 1 card to negate the attack. You can only use this effect of "Depth Amulet" up to thrice per turn. Discord- Spoiler:
Continuous Trap Neither player can Synchro Summon. Destroy this card during your third Standby Phase after activation. DNA Surgery- Spoiler:
Continuous Trap Declare 1 Monster Type. All face-up monsters on the field become that Type. Doom Tour- Spoiler:
Continuous Trap During your opponent's Standby Phase, toss a coin: ● Heads: Your opponent cannot Normal Summon until the End Phase. ● Tails: You cannot Normal Summon during your next turn. Imperial Custom- Spoiler:
Continuous Trap Face-up Continuous Traps cannot be destroyed, except "Imperial Custom". You can only control 1 "Imperial Custom". Mask of Restrict- Spoiler:
Continuous Trap Cards cannot be Tributed. Pole Position- Spoiler:
Continuous Trap The face-up monster(s) with the highest ATK on the field is unaffected by Spells.If this card is sent from the field to the Graveyard, you can destroy 1 card on the field. Quantum Cat- Spoiler:
Continuous Trap Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) Respect Play- Spoiler:
Continuous Trap During their respective turns, each player must show their opponent their hand. Robbin' Goblin- Spoiler:
Continuous Trap Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card. Royal Oppression- Spoiler:
Continuous Trap Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards. Scrap-Iron Scarecrow- Spoiler:
Continuous Trap When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down. Scrubbed Raid- Spoiler:
Continuous Trap When an opponent monster declares an attack, you can send 1 other card you control to the Graveyard to negate the attack and end the Battle Phase. Solemn Wishes- Spoiler:
Continuous Trap When you draw a card(s), gain 500 LP. Regulation of Tribe- Spoiler:
Continuous Trap Declare 1 Monster Type. Monsters of that declared type cannot attack.
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| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Thu Apr 14, 2016 12:42 pm | |
| Barrel Behind the Door Debunk Great Horn of Heaven Judgement of Anubis Magic Drain Rebound Retort Seven Tools of the Bandit Solemn Strike* Solemn Warning* | |
| | | Atlus Admin
Posts : 112 Join date : 2012-01-05 Age : 26
| Subject: Re: CUBE [REAL CARDS] Tue Jun 14, 2016 8:47 am | |
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